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James Laffey, Ph.D.
Associate Professor
School of Information Science and Learning Technologies
University of Missouri-Columbia (MU)
Dr. James Laffey's teaching and research interests are in developing technology innovations to facilitate learning and support performance. He provided the leadership for the University's mission enhancement for networked learning systems and co-founded the Center for Technology Innovations in Education. He has been the principal investigator for several NSF awards to study and advance understanding and practice for bring technology to bear in education.

His current research includes building new knowledge about social computing and social ability in educational computing, and developing new systems for computer supported collaborative learning and work. In addition to the iSocial project supported by Autism Speaks, he leads a project funded by FIPSE of the US Department of Education to research and develop methods and technology for making online learning more social particularly through awareness of others and their activity in a course. Before coming to MU he worked for six years at Apple Computer, Inc. conducting research and development for learning and support systems. While working at Apple he was responsible for developing award winning interactive learning systems, and designing innovative systems that have enabled Apple to better meet customer requirements. Dr. Laffey earned his B.A. from the University of Notre Dame and his Ph.D. from the University of Chicago, and has worked at the University of Washington and San Francisco State University.

Selected publications related to current project:
Laffey, J., Schmidt, M., Stichter, J., Schmidt, C., Oprean, D., Herzog, M. & Babiuch, R. (in press). Designing for social interaction and social competence in a 3D-VLE. In D. Russell (Ed.), Cases on Collaboration in Virtual Learning Environments: Processes and Interactions. (pp.tbd-tbd). IGI Global.

Schmidt, M., Laffey, J., Stichter, J., Goggins, S., and Schmidt, C. (2008). The design of iSocial: A three-dimensional, multiuser, virtual learning environment for individuals with autism spectrum disorder to learn social skills. The International Journal of Technology, Knowledge and Society. Volume 4, Issue 2, pp.29-38.

Yoon, S.Y., Laffey, J. & Oh, H. (2007). Understanding usability and user experience of Web-based 3D graphics technology.?International Journal of Human-Computer Interaction.Ref.: Ms. No. IJHC-D-06-00050R1

Stichter, J.P., Randolph, J., Gage, N., and Schmidt, C. (2007). A review of recommended practices in effective social competency programs for students with ASD. Exceptionality, 15 (4), 219-232.

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