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Autism Apps

Do you have a favorite autism app you'd like to add to this list? Please email a brief description of the app, including the platform, cost, age group, price, any related research, and a link to FSDB@AutismSpeaks.org and we would be happy to share your recommendation with the Autism Speaks community!

Apps are listed in alphabetical order. You can sort apps by rating by clicking the "Rating" link above that column. You can rate apps by first clicking on the app name to visit the app detail page. Then, below the description of the app, click on the number of stars for your rating of the app.

Apps now have a research rating:

 Anecdotal = No specific or related scientific studies for this type of app.  

 Research = There are some related scientific studies, but no direct research support for this type of app or technology.

 Evidence = There is solid or specific scientific evidence that this type of app or technology is helpful.

Namesort icon Category Platform Age Supporting Research Rating
Skill CHamp
  • Recreation
  • Social Skills
  • Functional Skills
  • Math Skills
  • iPad
  • Preschool (2-5)
  • Children (6-12)
Sleep Champ by Zansors
  • Behavioral Intervention
  • Android
  • iPad
  • iPhone
  • iTouch
  • All Ages
  • Anecdotal

A Web-Based Tutorial for Parents of Young Children with Autism: Results from a Pilot Study

Early intervention can significantly improve long-term outcomes for children with autism. Unfortunately, many children do not receive early intervention services due to a critical shortage of trained professionals in this area. To bridge this gap, we evaluated a Web-based parent training tutorial (Enhancing Interactions), based on evidence-based practices and utilizing the Web-based platform to maximize learning. Methods: Twenty-three parents with a child between 18 months and 6 years with an autism spectrum disorder participated.

SLP Minimal Pairs
  • Language
  • iPad
  • Anecdotal
Smart Fish: Frequent Flyer - Teach Kids about Airplane Travel!
  • Social Skills
  • Functional Skills
  • iPad
  • iPhone
  • Anecdotal

Do adolescents with autistic spectrum disorders adhere to social conventions in virtual environments?

The potential for using virtual environments (VEs) in educational contexts for people with autistic spectrum disorders (ASDs) has been recognized. However, very little is known about how people with ASDs interpret and understand VEs. This study aimed to investigate this directly with a group of 12 adolescents with ASDs, each individually matched with comparison participants.

Smile at Me
  • Social Skills
  • iPad
  • iPhone
  • iTouch
  • Anecdotal

The Use and Understnading of Virtual Environments by Adolescents with Autistic Spectrum Disorders

The potential of virtual environments for teaching people with autism has been positively promoted in recent years. The present study aimed to systematically investigate this potential with 12 participants with autistic spectrum disorders (ASDs), each individually matched with comparison participants according to either verbal IQ or performance IQ, as well as gender and chronological age. Participants practised using a desktop ?training? virtual environment, before completing a number of tasks in a virtual caf

So Much 2 Say
  • Communication
  • iPad
  • Anecdotal
Social Adventures App
  • Social Skills
  • Communication
  • iPad
  • iPhone
  • Anecdotal

A Web-Based Tutorial for Parents of Young Children with Autism: Results from a Pilot Study

Early intervention can significantly improve long-term outcomes for children with autism. Unfortunately, many children do not receive early intervention services due to a critical shortage of trained professionals in this area. To bridge this gap, we evaluated a Web-based parent training tutorial (Enhancing Interactions), based on evidence-based practices and utilizing the Web-based platform to maximize learning. Methods: Twenty-three parents with a child between 18 months and 6 years with an autism spectrum disorder participated.

Social Emotional Exchange (S.E.E.)
  • Social Skills
  • Behavioral Intervention
  • Communication
  • iPad
  • All Ages
  • Anecdotal
Social Skill Builder
  • Social Skills
  • iPad
  • iPhone
  • iTouch
  • Evidence

The Use and Understnading of Virtual Environments by Adolescents with Autistic Spectrum Disorders

The potential of virtual environments for teaching people with autism has been positively promoted in recent years. The present study aimed to systematically investigate this potential with 12 participants with autistic spectrum disorders (ASDs), each individually matched with comparison participants according to either verbal IQ or performance IQ, as well as gender and chronological age. Participants practised using a desktop ?training? virtual environment, before completing a number of tasks in a virtual caf

Social Stories
  • Social Skills
  • iPad
  • iPhone
  • All Ages
  • Research

The Use and Understnading of Virtual Environments by Adolescents with Autistic Spectrum Disorders

The potential of virtual environments for teaching people with autism has been positively promoted in recent years. The present study aimed to systematically investigate this potential with 12 participants with autistic spectrum disorders (ASDs), each individually matched with comparison participants according to either verbal IQ or performance IQ, as well as gender and chronological age. Participants practised using a desktop ?training? virtual environment, before completing a number of tasks in a virtual caf

Songify
  • Creative Arts
  • iPad
  • iPhone
  • iTouch
  • Anecdotal
SonicPics
  • Social Skills
  • iPad
  • iPhone
  • iTouch
  • Anecdotal
Sosh: Improving Social Skills with Children and Adolescents
  • Social Skills
  • iPad
  • iPhone
  • iTouch
  • Anecdotal

Using Virtual Environments for Teaching Social Understanding to 6 Adolescents with Autistic Spectrum Disorders

Six teenagers with Autistic Spectrum Disorders (ASDs) experienced a Virtual Environment (VE) of a café. They also watched three sets of videos of real cafés and buses and judged where they would sit and explained why. Half of the participants received their VE experience between the first and second sets of videos, and half experienced it between the second and third. Ten naïve raters independently coded participants’ judgments and reasoning.

SoundingBoard
  • Communication
  • iPad
  • iPhone
  • iTouch
  • Anecdotal
SoundTouch
  • Language
  • iPad
  • iPhone
  • iTouch
  • Evidence

Brief report: vocabulary acquisition for children with autism: teacher or computer instruction.

This study examined the impact of computers on the vocabulary acquisition of young children with autism. Children's attention, motivation, and learning of words was compared in a behavioral program and an educational software program. The educational software program was designed to parallel the behavioral program, but it added perceptually salient qualities such as interesting sounds and object movement. Children with autism were more attentive, more motivated, and learned more vocabulary in the computer than in the behavioral program.